Design Department
Design Department

In design department we teach by integrating different theories and practices into an educational matrix that emphasizes their connectedness, research orientation, and real-world relevance.
As teachers and students, we collaborate to produce ne knowledge while adding to our understanding of the role and identity of design and research in each of our connected design specializations, in this collaborative matrix, each research in each design project asks a critical question and then answers it using an appropriate method.
Our questions stress environmental, economic, social, cultural, aesthetic and ethical concern.
About The Design Degree:
1) Name of Degree:
Bachelor of Design, with majors in
- Digital Design
- Graphic Design
- Spatial Design ( to be offered later)
The major in Digital Design is intended to:
- Provide an introduction to the principles of digital design
- Provide a mix of theoretical concepts and knowledge and practical application within national and global contexts
- Provide creative design and information technology skills based on the emerging digital industries
- Provide the principles, practical applications and methodologies used in completing creative and competent digital design solutions
- Prepare graduates for professional and business practice
The major in Graphic Design is intended to introduce students to:
- The principles of two-dimensional design
- Approaches to analyzing of contemporary design and illustration
- Graphic Design methodology
- Basic skills of typography
- Drawing and illustration media
- Computer based design
- Health and safety issues relating to computers and design practice, and
- Prepare graduates for professional and business practice
2) Graduate Attributes and Skills
2.1 Degree graduates have a comprehensive knowledge of their chosen field and can systematically gather, analyze, and interpret data from a variety of sources. They can manage their own learning, and are equipped to keep up to date with new developments. They are adaptable and able to learn quickly how to make sound judgments and to take the initiative to resolve problems and develop sound arguments and solutions. Their English language capabilities include a good command of the language, an ability to handle complex English in their chosen field, and to understand detailed reasoning. They are equipped with a degree that has been benchmarked against that of a reputable international university and that will allow admission to postgraduate studies in quality universities throughout the world.
A graduate with a B Des degree will demonstrate the following competencies:
- The ability to assess and effectively engage relevant technologies in the development of solutions.
- The ability to critically evaluate their own work and the work of other practitioners.
- The ability to think laterally and develop creative ideas.
- The ability to effectively utilize a variety of approaches, including self-directed, collaborative and self-reflective processes.
- The ability to undertake research in the areas of digital design, graphic design, spatial design or in areas in which these disciplines integrate or converge.
In addition to the outcomes noted above, the intent of the B Design is to develop academic and professional capabilities that are needed to participate effectively in the Design professions.
Personal Attributes
- The intellectual and cognitive skills appropriate for a career in design.
- Information literacy and technology skills to gather, use and communicate data in various settings.
- Inquiry and research skills.
- Critical thinking and problem solving skills.
- A sound basis for advanced study.
Interactive Attributes
- Effective oral and written communication skills, which are responsive to different audiences.
- The ability to interact with a range of people, from peers, both individually and in team situations; to designers, and to the wider community, while elucidating, analyzing and discussing design and related issues, in a manner that is clear and appropriate.
2.2 Career opportunities
- Administrative / support roles in design and design related professions;
- Retail and promotional roles within the design, creative, and cultural industries sector.
- Entry level roles within the graphic design, digital design and spatial design industries, Including for example: animation and motion design roles, digital and visual effects production roles, interior design and interior architecture roles, exhibition, theatre, film and television environment design roles, print advertising, packaging, illustration and photography roles.
- Assistant roles to directors, designers and managers within the design industries; and internships within the sector.
3) Completion Requirements
- To complete the degree, students must accumulate 120 credit points at each of the four years of the programm, i.e. 480 credit points in total.
- To complete the Diploma, students must complete 120 credit points at each of years and two of the programme, i.e. 240 credit points in total.
- The required courses are listed in section 7 below where the courses are listed for both core studies and each component major.
4) Distinctive Features of Delivery
The first year of the B Design (Oman Semester 3 and 4) is designed to establish a broad framework of conceptual and practical skills, challenged inside the disciplines that form each major and also by the connections afforded by the core theory, core study and elective papers.
The second year extends and develops these abilities placing a stronger emphasis on the professional context and culture of the major. The final year of the degree allows students to develop their knowledge and skills to a depth that will lead to post-graduate study at the same time as giving them advanced professional skills and thinking necessary to begin a career in their chosen area of design.
Processes for concept development through practical design and visual communication activity and other research will be emphasized, along with development of skills in working with specific materials and processes. Teaching will be by group and individual tutorials and workshops. A variety of learning environments will be used, including studios, digital labs, workshops, seminars, lectures, slide talks, and tutorials.
A range of specialist facilities and equipment will be required. These include 3-D workshops, Studios, Photography and Digital /new media labs, Lecture theatres and Computer labs.